Rules & Mods

Draft policy · For reviewTerms of service
Before launch

This is the proposed rule set. Mod conditions and enforcement details are still being finalized.

01

Server rules

01
Fair play

No cheats. No automated gameplay.

Hacked or ghost-client features, aim assistance, reach changes, autoclickers, automatic mining, and gameplay bots are not allowed. A repeated click or action is still automation when you are sitting at your keyboard.

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02
Exploits

Report the bug. Don’t use it.

Do not duplicate items, bypass cooldowns, abuse unintended rewards, or help other players exploit the server. Stop using the issue and report it privately with the steps needed to reproduce it.

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03
Conduct

Keep rivalry in the game.

PvP and gang rivalry are part of the server. Real-world threats, doxxing, targeted harassment, hate speech, and sexual harassment are not. Do not share private information or impersonate staff.

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04
Chat

Keep chat usable.

No spam, repeated advertising, phishing links, or attempts to evade a mute. Criticism and disagreements are fine; targeted abuse is not.

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05
Protected spaces

Respect protections and event boundaries.

Do not bypass plot, gang-cell, storage, or safe-zone protections. Follow the rules announced for each event. A protection bug is not permission to raid.

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06
Accounts

Do not evade restrictions.

Do not use alternate accounts or other players to avoid a punishment or farm rewards around a limit. Appeal through support instead.

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Still being decided +

Trading and scam disputes, alternate-account limits, combat logging, and the punishment schedule need final decisions before launch. They are not implied by this draft.

02

Client Mods

Judge the feature and its settings, not just the client’s name. A mod pack is not blanket approval for everything inside it.

Performance & visual improvements

FPS improvements, ordinary shaders, and cosmetic resource packs.

Must not reveal hidden players, ores, containers, or concealed areas.

Allowed

Recording & screenshots

Record your own gameplay for clips or reports.

Do not use replay or camera features to scout hidden players during live play.

Allowed

One-to-one key remapping

Rebind a control or use an accessibility input.

One input must remain one action. No repeaters, timed sequences, or unattended actions.

Allowed

Schematica / Litematica

Schematic overlays and material lists for manual building.

Printer, Easy Place, automatic placement, and automatic building add-ons must be off.

Conditional

Minimaps

Surface terrain and personal waypoints only.

Disable player/mob radar, entity markers, caves, and hidden-information overlays.

Conditional

HUD information

Your own armor, durability, potion effects, and inventory.

No opponent health, hidden equipment, target tracking, or information unavailable in normal play.

Conditional

Autoclickers & gameplay macros

Repeated attack, mining, placement, or timed input sequences.

Not allowed, including mouse software and hardware macros.

Not allowed

Automining, pathing & bots

Automatic mining, movement, farming, or unattended progression.

Not allowed. This includes Baritone-style automation and anti-AFK action loops.

Not allowed

Combat assistance

Aim assist, reach, velocity, hitbox changes, auto-potions, and auto-totems.

Not allowed, including these features inside an otherwise familiar client.

Not allowed

X-ray, ESP & scouting

X-ray packs, player radar, tracers, or freecam used to expose hidden information.

Not allowed.

Not allowed

Other mods & convenience features

Inventory automation, brightness/visibility changes, or anything not covered here.

Ask staff before using it. Send the mod name, version, and enabled features.

Ask first

11 categories

03

Reports & appeals

Include the player name, approximate time, and relevant evidence. Keep exploit details and private information out of public chat.

Punishment lengths and the final appeal procedure will be published before launch.